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100 Backgammon Puzzles by Paul
Lamford |
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![]() Paul Lamford |
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![]() Dan Pelton |
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An introduction by Mike Main: 100 Backgammon Puzzles was written in 1999 by London based player Paul Lamford with the aide of Snowie 1; the strongest bot at the time. Since then Snowie and other bots have improved considerably and it is now known that Snowie 1 is atrocious at cube decisions. Bagai found many books by Robertie and Magriel to have atrocious cube decisions too. In this article the well known and highly respected American player Dan Pelton takes a look at Lamford's work with the aide of GNUBG 0.90. |
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There are many backgammon books on the market, with topics dealing
from help in learning the game to analysis of matches between
experts. Paul Lamford’s book presents 100 backgammon problems, 50
checker play decisions and 50 cube decisions. Both checker plays
and cube decisions are presented for a variety of situations,
either money play with the Jacoby rule in effect or match play. |
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Position 30 |
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Lamford’s play 7/3 4/2(2) (3rd best). Best play is 7/3 7/5(2).
77/3(2) was 2nd best. |
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DISCUSS THE ABOVE POSITION |
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Position 41![]() White trails 2-4 in an 11-point match |
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The way to win this game is hit a 2nd checker, and then close the board. Black has 9 off already. By not closing our board with 23/17 5/1, we keep the chance to hit a 2nd checker, at the risk of only 3 rolls, 1-1 and 1-2. By closing our board, we cannot hit the 2nd checker until we are bearing off. Rollouts show that sending a 2nd checker back increases our winning chances by 4%, while closing the board decreases our chance of being gammoned by 2.6%. |
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DISCUSS THE ABOVE POSITION |
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Position 63![]() White leads 9-6 in an 11-point match |
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White has 11 checkers off to Black’s 4. On 11/36 rolls white will
hit, and black has no spares to return hit without leaving a shot.
Black needs to take a take a man off while covering the blot to
have the best chances to win. Even with that, black will trail by
3 rolls and we will have at least 2 open points to re-enter. All
non-doubles for Black only allow 1 checker to be removed, leaving
black 4 rolls behind in the race. 6-6 takes off 4 checkers but
still leaves the blot on the ace point, other doubles can take off
only 2 men without leaving a blot. |
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DISCUSS THE ABOVE POSITION |
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In summary, 100 Backgammon Problems is a good book for
intermediate players. I would not recommend it to beginning
players, since the book does not do a great job of presenting
basic backgammon strategy, and there are several other books more
suited to beginning players. Caution should be used for the cube
decision portion of the book, since analysis by today’s stronger
evaluation programs have shown many of the answers to be
incorrect. For intermediate players, the book is priced to give
good value, and is available thru
Carol Joy Cole's Backgammon a la carte
as well as
Amazon and other major
booksellers. |
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Many thanx to Dan Pelton for this review - published 7th March 2009 |
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